CHARLIE BROWN SQUARES 

Dance Moves

    The square dance steps/moves are called "Calls", simply because the instructor (who is formally known as the "Caller") calls out the calls. The caller is a person who prompts dance figures in such dances as line dance, square dance, and contra dance. The Caller prompts the dancers and the dancers flow/move through several series of ever changing configurations to the beat & sound of music!

This is the list of the CALLERLAB BASIC and MAINSTREAM PROGRAMS
in suggested teaching order!
Approved March 26, 2017. Reprinted with permission of CALLERLAB.
By permission of the Tam Twirlers, each call is linked to an animated graphic (a tamination) to allow the dancer
to see how a specific call is done and how it looks. Check out our links page for additional sites.

Conventions and Rules

  Passing Rule

If the definition of a call has two dancers on the same path and requires them to walk past each other, they should pass right shoulders (unless otherwise
specified) and continue. The mirror image version of a call has dancers pass left shoulders and continue (e.g., Left Double Pass Thru).

  Same Position Rule

If two dancers are required to occupy the same position at the end of a call, and are facing in opposite directions from each other, they form a Right-Hand
Mini-Wave. If an adjustment is necessary (since they are now two dancers side-by-side in a formation that expected one dancer), the adjustment is sideways,
towards the outside of the group in which they were working.

  Facing Couples Rule

A few specific calls that are defined to start from an Ocean Wave are also proper starting from Facing Couples. Examples include Swing Thru and
Spin The Top. In these cases, the dancers first step into a momentary Right- Hand Ocean Wave and complete the call.

If the caller directs a left hand call (e.g., Left Swing Thru), the dancers first step into a momentary Left-Hand Ocean Wave.

If the Facing Couples rule is applicable, the call's definition in this document will have a comment to that effect. If there is no such comment, then the
Facing Couples rule may not be used.

While the rule is called the Facing Couples Rule, it is generalized to include Facing Dancers stepping to a Right- Hand Mini-Wave and Facing Lines step to a
Right-Hand Tidal Wave, etc.

  Ocean Wave Rule

Some calls that are defined to start from Facing Couples are also proper starting from a Right-Hand Ocean Wave. Examples include Right And Left Thru
and Square Thru. In these cases, the dancers have already stepped forward toward the facing dancer and are ready to complete the remaining action of the
directed call.

For the sake of dancer comprehension and teaching purposes, it may be necessary initially to have the dancers back up into facing couples, then step back into
the wave and complete the call.

While the rule is called the Ocean Wave Rule, it is generalized to include Mini-Wave (Facing Dancers) and Tidal Wave (Facing Lines), etc. Examples include
Pass Thru,  Slide Thru, Box The Gnat, and Double Pass Thru (from a Right-Hand 1/4 Tag), and Pass To The Center (from Right-Hand Ocean Waves).

In order for the Ocean Wave Rule to apply, the initial dance action of the call must start with a Box The Gnat, Pass Thru, or Right Pull By. In addition, the call
must not be defined to have a different dance action from an Ocean Wave. For example, the call Circulate is defined from Eight Chain Thru and from
Ocean Waves. It would be improper to call Circulate from Ocean Waves and expect dancers to dance it as a Step Thru based on the Ocean Wave Rule because
they would naturally apply the definition of Circulate from Ocean Waves.

The adjustment that is part of the Ocean Wave Rule does not change the effect of the call. It neither adds nor subtracts parts or changes the use of fractions.
It is as if any dancer in a mini-wave had first stepped back into facing dancers and then all did the call. For example, from a Right-Hand Mini-Wave Dosado
ends in Facing Dancers, not in a Right-Hand Mini-Wave.

The Ocean Wave Rule also applies to calls that normally start from Facing Couples when the dancers are in a Left Hand Ocean Wave. In these cases, the caller
must direct a left hand call (e.g., Left Square Thru). See "Additional Detail: Commands: Extensions like Reverse Wheel Around".

  Squared Set Convention

Calls that are defined as starting from Facing Dancers or Facing Couples are also proper starting from a Squared Set. The caller must identify which pair of
couples is active (e.g., Heads, Sides, Girls, Boys).

The active dancers move forward into the center of the set and execute the call. If they end facing the same walls as the inactive dancers, they will remain in
the center (e.g., Heads Square Thru 4, Heads Star Thru, Heads Touch 1/4).

If the call ends with the active dancers not facing the same walls as the inactive dancers, then the active dancers end back on Squared Set spots unless there
is clear reason to remain in the center. (E.g., Dancers should return to Squared Set spots for Head Ladies Chain, Heads Right and Left Thru, Heads Pass Thru,
or Heads Square Thru 3.)

Because of the ending handhold, on the call Heads Box The Gnat, the Heads remain in the center and take the next call. Usually the exact ending position
is obvious from the next call (e.g., Heads Right And Left Thru, Sides Right and Left Thru), or doesn't matter because the next call continues the dance action
(e.g., Heads Pass Thru, Separate, Around 1 To A Line).

  Circle Rule

From an Infacing Circle Of 8, if the caller names two adjacent dancers and their opposites and gives a call that starts from Facing Couples, the dancers dance
the call as if the circle has been changed into a Squared Set, and follow the Squared Set Convention. Examples:

From a Squared Set: Join Hands, Circle Left; Heads Up To The Middle And Back; Heads Square Thru 4.

From a Squared Set: Heads Half Sashay; All Circle Left; 4 Boys Spin The Top.

CALLERLAB PROGRAMS
BASIC and MAINSTREAM

What Next?

   Responsible leaders, within and outside of CALLERLAB, recommend that dancers dance regularly
  at the program at which they graduate for at least one (1) year before they enter into classes or
  workshops for another program. This means that dancers graduating from the Mainstream
  Program should dance regularly at Mainstream dances for one (1) year before going into the
  Plus
Program.

    There should be no pressure for movement from one program to another once a dancer has
  graduated. Dancers should be encouraged to take their time, enjoy the fun and fellowship and
  learn to dance well at that program before moving on to another program.


Why Programs and Lists?

    CALLERLAB programs define a world-wide standard of square dance calls to be taught in square
  dance classes or workshops. Program lists, such as this one, list the set of calls that may be called
  at a dance advertised to be a specific dance program i.e. Basic, Mainstream, Plus, etc. Dance
  promoters are encouraged to list the program to be danced on flyers, brochures and other
  advertisements of open dances. Dancers should refer to the program designations to seek out
  dances that will consist of material with which they are familiar. Program lists are used by callers
  in programming an appropriate dance for a specific group of dancers. Including the desired
  program in the caller's confirmation agreement will provide programming guidance to the caller as
  well as protection for the sponsoring organization

    The program(s) are not intended to segregate dancers into exclusive groups or to indicate that one
  who chooses to dance at his or her own preferred program is any better, or any worse, than any
  other dancer. Dancing skill can be achieved at many programs, and the quantity of calls is not
  necessarily an indication of dancer proficiency. It is hoped that the program lists will be used to
  aid in a logical teaching progression and thorough coverage of basics in classes and to provide an
  enjoyable modern square dance for dancers of all inclinations. In addition, CALLERLAB's intent
  is that approved styling and timing of square dance movements will be an integral part of all
  classes and dance programs. It is also hoped that proper teaching, including timing and styling, will
  result in smooth dancing for the greater enjoyment of all.


This is a Callerlab List For Plus Calls in prefered teaching order.
Revised January 12, 2016. Reprinted with permission of CALLERLAB.
By permission of the Tam Twirlers each call is linked to an animated graphic (a tamination) to allow the dancer
to see how a specific call is done and how it looks. Check out our links page for additional sites.

CALLERLAB PROGRAMS
BASIC – MAINSTREAM – PLUS

What Next?

    Responsible leaders, within and outside of CALLERLAB, recommend that dancers dance
  regularly at the program at which they graduate for at least one (1) year before they enter
  into classes or workshops for another program. This means that dancers graduating from
  the Mainstream Program should dance regularly at Mainstream dances for one (1) year before
  going into the Plus Program. Graduates from the Plus Program should dance regularly at
  Plus dances for a year before going into an Advanced Program, etc.

    There should be no pressure put on dancers to move from one program to another once they
  have graduated. Dancers should be encouraged to take their time, enjoy the fun and
  fellowship and learn to dance well at that program before moving on to another program.

Why Programs and Lists?


     CALLERLAB programs define a world-wide standard of square dance calls to be taught in
  square dance classes or workshops. Program lists, such as this one, list the set of calls that
  may be called at a dance advertised to be a specific dance program i.e., Basic, Mainstream,
  Plus, etc. Dance promoters are encouraged to list the program to be danced on flyers,
  brochures and other advertisements of open dances. Dancers should refer to the program
  designations to seek out dances that will consist of material with which they are familiar.
  Program lists are used by callers in programming an appropriate dance for a specific group
  of dancers. Including the desired program in the caller's confirmation agreement will
  provide programming guidance to the caller as well as protection for the sponsoring
  organization.

     The program(s) are not intended to segregate dancers into exclusive groups or to indicate
  that one who chooses to dance at his or her own preferred program is any better, or any
  worse, than any other dancer. Dancing skill can be achieved at many programs, and the
  quantity of calls is not necessarily an indication of dancer proficiency. It is hoped that the
  program lists will be used to aid in a logical teaching progression and thorough coverage of
  basics in classes and to provide an enjoyable modern square dance for dancers of all
  inclinations. In addition, CALLERLAB's intent is that approved styling and timing of
  square dance movements will be an integral part of all classes and dance programs. It is
  also hoped that proper teaching, including timing and styling, will result in smooth dancing
  for the greater enjoyment of all.
 
What About Periodic Selections?

    Dancers are not required to know the Periodic Selections in order to attend an advertised
  Mainstream or Plus dance. Periodic Selections are not part of the Basic and Mainstream or
  Plus Programs. They are provided as optional material for those callers and/or clubs that
  wish to include a workshop in their programs. Callers are reminded that Periodic
  Selections should not be used unless they are walked through or work-shopped first.

This is a Callerlab list of A-1 & A-2 calls in prefered teaching order!
By permission of the Tam Twirlers each call is linked to an animated graphic (a tamination) to allow the dancer to see how a specific call is done and how it looks. Check out our links page for additional sites.


ADVANCED 1 PROGRAM

A-1 Alphabetical Order
Any Hand Concept
(Anything) and Cross / (Named Dancers) Cross
As Couples Concept
Belles and Beaus (couple only)
Brace Thru (formerly Half Breed Thru)
Cast A Shadow
Chain Reaction (1/4 tag only)
Clover and (Anything) /
Cross Clover and (Anything)
Cross Over Circulate
Cross Trail Thru
Cycle And Wheel
Double Star Thru / Triple Star Thru
Ends Bend
Explode and (Anything)
Explode The Line
Fractional Tops
Quarter Top
Half the Top
Three Quarter Top
Grand Follow Your Neighbor
Horseshoe Turn
Lockit
Mix
Pair Off
Partner Hinge
Partner Tag
Pass In/Out
Pass the Sea
Quarter In/Out
Quarter Thru / Three Quarter Thru
Grand Quarter Thru /
Grand Three Quarter Thru
Right (Left) Roll to a Wave
Scoot and Dodge
Six-Two Acey-Deucey
Split Square Chain Thru
Split Square Thru
Square Chain Thru
Step and Slide
Swap Around / Reverse Swap Around
Transfer the Column
Triple Cross/Double Cross
Triple Scoot
Triple Trade
Turn and Deal
Wheel Thru / Left Wheel Thru


ADVANCED 2 PROGRAM

A-2 Teaching Order

1.  Single Wheel
2.  In Roll Circulate
3.  Slip
4.  Scoot and Weave
5.  Split/Box Counter Rotate
6.  Swing
7.  Swing and Mix
8.  Trade Circulate  (from ocean waves)
9.  Motivate
10.  Switch the Wave
11.  Pass and Roll
12.  Scoot Chain Thru
13.  Slide
14.  Recycle  (facing couples)
15.  Spin the Windmill
16.  Out Roll Circulate
17.  Switch to a Diamond  (from waves only)
18.  Hourglass Circulate
19.  Cut the Hourglass
20. 
Flip the Hourglass
21.  Pass and Roll your Neighbor
22.  Trade Circulate  (from 2-faced lines)
23.  
Zig Zag/Zag Zig
24.  Checkmate the Column
25.  Mini-Busy
26.  Slither
27.  Trail Off
28.  Remake Family
       - Remake
       - Grand Remake
       -
Remake the Thar
29.  Switch to an Hourglass  (from parallel waves only)
30.  Split/Box Transfer
31.  Diamond Chain Thru
32.  Peel & Trail  (from completed double pass thru)
33.  Peel & Trail  (from columns)
34.  Transfer and (Anything)
35.  All 4 Couples/All 8 Concept, such as:
              All 4 couples Right & Left Thru
              All 4 couples Star Thru
              All 4 couples Chase Right
              All 8 Swing Thru
              All 8 Switch the Wave 
              All 8 Walk & Dodge 
              All 8 Mix

A-2 Alphabetical Order

All 4 Couples / All 8 Concept, such as:
All 4 Couples Right and Left Thru
All 4 Couples Star Thru
All 4 Couples Chase Right
All 8 Swing Thru
All 8 Switch the Wave
All 8 Walk and Dodge
All 8 Mix
Checkmate the Column
Diamond Chain Thru
Hourglass Formation:
Hourglass Circulate
Cut/Flip the Hourglass
In/Out Roll Circulate
Mini-Busy
Motivate
Pass and Roll
Pass and Roll Your Neighbor
Peel and Trail
Recycle (facing couples)
Remake Family
Remake
Grand Remake
Remake The Thar
Scoot and Weave
Scoot Chain Thru
Single Wheel
Slip / Slide / Swing / Slither
Spin the Windmill
Split/Box Counter Rotate
Split/Box Transfer
Swing and Mix
Switch the Wave
Switch to a Diamond/Hourglass (waves only)
Trade Circulate
Trail Off
Transfer and (Anything)
Zig Zag / Zag Zig


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